Talks to Watch
AllGame programming & enginesGame history & retro gamingGaming culture & analysisGame designSpeedrunning, glitches & game hackingIndie game developmentChess, board games & puzzlesGames (other)

Game programming & engines

Game programming: game engines, physics engines, rendering for games, Unity, Unreal, ECS, networking for games, John Carmack, Handmade Hero, multithreading, GDC technical talks.