Talks to Watch

Herbert Wolverson - Procedural Map Generation Techniques

153K views · Oct 15, 2020 · 27:29 · 4 HN recommenders · 4 mentions · discussed 2021–2022

Herbert Wolverson's Roguelike Celebration 2020 talk surveying procedural map generation techniques, including integration of hand-crafted prefabs and vaults.

Why Hacker News points people here: HN recommends it as a fun, informative survey of easy-to-implement dungeon generation methods from the author of the Rust roguelike tutorial.

“My favorite from that collection on map generation is by Herbert Wolverson”HN comment, 2022

What Hacker News said 4

Strongly recommendskruffinJan 2022

“My favorite from that collection on map generation is by Herbert Wolverson”

Walks through 5 or 6 easy-to-implement map generation techniques

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My favorite from that collection on map generation is by Herbert Wolverson: this video He goes over 5 or 6 different techniques that are easy to implement.

in “Simple Dungeon Map Generation” · view on HN
RecommendsrudedoggOct 2021

“I watched one of your talks about procedural generation[0] and really enjoyed it, thanks!”

Talk on procedural generation by the Rust book author

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Congratulations on releasing your book. I watched one of your talks about procedural generation[0] and really enjoyed it, thanks! Mentioning this here since the tutorial linked above has a lot of procedural generation content [0] this video

in “Hands-On Rust: Effective Learning Through 2D Game Development and Play” · view on HN
RecommendschungusJul 2022

“has done an interesting talk[0] on procedural map generation”

Interesting talk on procedural map generation by the tutorial author

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This is what I used to learn Rust, in tandem with The Book. I would read a chapter of The Book, then do a chapter of Herbert's Roguelike Tutorial. Very well written and fun material, that guides you deep into a tricky space with very little previous knowledge required. The maintainer is also very responsive to questions and pull requests. And has done an interesting talk[0] on procedural map generation at the annual 'Roguelike Celebration' conference[1] which is happening in October. (and for which the Call For Papers is still open) [0] this video [1] link

in “Roguelike Tutorial in Rust (2019)” · view on HN
RecommendsarandomhumanOct 2022

“I recently saw a really fun and informative talk on procedural generation”

Fun, informative procedural generation talk from a community developer

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I recently saw a really fun and informative talk on procedural generation from their YouTube channel by a well known developer in the community this video . There's tons of interesting talks there if (traditional) roguelikes or their development really pique your interest.

in “A celebration of roguelike games” · view on HN