1:07:26Procedurally Crafting Manhattan for Marvel's Spider-ManGDC Festival of Gaming89K views · 3 HN recommenders · 2019–2022
16:19Future Crew - Second Reality (1993) [60fps]DemosceneVids242K views · 3 HN recommenders · 2020–2023
51:06NVScene 2015 Session: How to Create Content with Signed Distance Functions (Johann Korndörfer)NVScene35K views · 3 HN recommenders · 2017–2018
5:05New Voxel Engine Reveal - Crystal Islands ExperimentJohn Lin395K views · 2 HN recommenders · 2021–2025
0:51Hyperbolica: A Non-Euclidean Adventure [Old Trailer]CodeParade662K views · 3 HN recommenders · 2021–2023
2:123D Gaussian Splatting - Why Graphics Will Never Be The SameIndividualKex2M views · 3 HN recommenders · 2023–2026
6:55:0350TH ANNIVERSARY OF THE COMPUTER SCIENCE DEPARTMENT AT THE UNIVERSITY OF UTAHUniversity of Utah4K views · 2 HN recommenders · 2023–2024
40:45Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray TracingDigital Foundry916K views · 3 HN recommenders · 2021–2025
1:06:05Procedural World Generation of Ubisoft’s Far Cry 5 | Etienne Carrier | Houdini HIVE UtrechtHoudini99K views · 3 HN recommenders · 2019–2022
9:32Disney's Practical Guide to Path TracingWalt Disney Animation Studios915K views · 3 HN recommenders · 2017–2021
3:53:11Shader Basics, Blending & Textures • Shaders for Game Devs [Part 1]Freya Holmér1.9M views · 3 HN recommenders · 2021–2025
4:01Spherical Geometry Is Stranger Than Hyperbolic - Hyperbolica Devlog #2CodeParade1.8M views · 3 HN recommenders · 2021–2026
5:513-Sweep: Extracting Editable Objects from a Single Photo, SIGGRAPH ASIA 2013Daniel CohenOr2.3M views · 2 HN recommenders · 2013–2024
1:02:03Elite: "The game that couldn't be written"Alexander the ok2M views · 2 HN recommenders · 2024–2025
55:20Makepad: Designing modern UIs with Rust - Rik Arends - RustNL 2023RustNL60K views · 2 HN recommenders · 2023–2024
8:34Enhancing Photorealism EnhancementISL and Collaborators6.3M views · 2 HN recommenders · 2021–2025
8:51How I implemented MegaTextures on real Nintendo 64 hardwareJames Lambert399K views · 2 HN recommenders · 2023–2026
10:57The Matrix Awakens: An Unreal Engine 5 ExperienceUnreal Engine9.2M views · 2 HN recommenders · 2021–2023
9:27What is a Geometry Kernel? C3D vs ACIS vs Parasolidnickkallen125K views · 3 HN recommenders · 2023–2025
4:17AI Learns Noise Filtering For Photorealistic Videos | Two Minute Papers #215Two Minute Papers65K views · 2 HN recommenders · 2018–2019
45:35[Linux.conf.au 2013] - The real story behind Wayland and XHackersOnBoard35K views · 2 HN recommenders · 2016–2023
15:39ShaderToy LiveCoding - The Drive Home - 1. Basic SetupThe Art of Code28K views · 2 HN recommenders · 2018–2025
8:09Google Earth’s Incredible 3D Imagery, ExplainedNat and Friends3.1M views · 2 HN recommenders · 2017–2022
1:22:13HandmadeCon 2016 - History of Software Texture Mapping in GamesMolly Rocket15K views · 2 HN recommenders · 2021–2022
58:59GuiltyGearXrd's Art Style : The X Factor Between 2D and 3DGDC Festival of Gaming711K views · 2 HN recommenders · 2019–2025
14:53What would we see if we fell into a Black Hole?ScienceClic English7.5M views · 1 HN recommender · 2022–2025
55:42CppCon 2019: Matt Godbolt “Path Tracing Three Ways: A Study of C++ Style”CppCon77K views · 1 HN recommender · 2019–2025