Talks to Watch

The Complete History of the A Button Challenge

2.4M views · Dec 20, 2022 · 5:22:14 · 3 HN recommenders · 5 mentions · discussed 2023–2024

A five-hour documentary history of the Super Mario 64 A button challenge, which aims to beat the game with as few A presses as possible. It covers the bugs and exploits discovered over the years.

Why Hacker News points people here: Recommended as a deep-dive rabbit hole showing extraordinary knowledge of game internals.

“The amount of knowledge and abuse of bugs these guys are performing is insane.”HN comment, 2023

What Hacker News said 5

RecommendspestsJul 2023

“The amount of knowledge and abuse of bugs these guys are performing is insane.”

Five-hour history of the A button challenge showing deep bug exploitation.

Full comment

Complete History of the A Button Challenge this video It's over five hours long. I put it on in the background or to pass the time. The amount of knowledge and abuse of bugs these guys are performing is insane.

in “Super Mario 64 – Watch for Rolling Rocks – 0.5x a Presses [video]” · view on HN
RecommendshouseatrielahFeb 2024

“Beat Mario64 without hitting the A-Button (5h22m long!)”

Long video about beating Mario 64 without the A button.

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Langlangs program (The Dream: Riemann Hypothesis and F1 (RH Saga S1E1)) link History Dose (The Mongol vs. Order of Assassins War) link Beat Mario64 without hitting the A-Button (5h22m long!) this video

in “Ask HN: What niche YouTube rabbit hole do you recommend?” · view on HN
Recommendsg___Apr 2024

“Here's a 5h video with the history. Bismuth says the history video took roughly 1500-2000 hours.”

Five-hour history of the effort to beat Mario 64 with minimal A presses.

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For over a decade, the author of this video has been leading an effort to complete Super Mario 64 with the smallest amount of A presses, often using extremely complex strategies. Here's a 5h video with the history. Bismuth says the history video took roughly 1500-2000 hours. this video

in “Super Mario 64's invisible walls explained [video]” · view on HN
Cites itTheRoqueSep 2023

Example of players manipulating game code in complex ways.

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> Games only hold a challenge until the game-writer's secrets are broken. Games ultimately are code themselves, and you can manipulate it to some extent, creating other infinitely complex interactions (source: advancements in speedrunning or various game challenges like the A press challenge [1]) [1] this video

Cites itfl0kiMay 2024

“Though Bismuth does spend some time explaining why pannen took a break from making videos”

Corrects creator attribution and notes it explains pannenkoek's break from videos.

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That was Bismuth, not pannenkoek2012 this video Though Bismuth does spend some time explaining why pannen took a break from making videos, which I'm very glad to see was temporary.

in “Super Mario 64's unopenable door has been opened [video]” · view on HN