Talks to Watch

Make Your Renders Unnecessarily Complicated

1.2M views · Jun 20, 2023 · 5:25 · 0 HN recommenders · 3 mentions · discussed 2025–2026

A video showing a virtual camera built in Blender that simulates lenses and film layers using path tracing, to make physically modeled photographs.

Why Hacker News points people here: Cited as an example of simulating the full optical chain of a camera in physically based rendering.

“a guy who created a functional virtual camera in Blender with lenses and film layers.”HN comment, 2026

What Hacker News said 3

Cites itooternessJul 2025

“physics-based rendering that models the entire optical chain of a film camera, including the emulsion layers.”

Physics-based rendering modeling a film camera's emulsion layers

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The opposite extreme: physics-based rendering that models the entire optical chain of a film camera, including the emulsion layers. this video

in “Games Look Bad: HDR and Tone Mapping (2017)” · view on HN
Cites itavereveardSep 2025

“creating a virtual camera and using blender path tracing to simulate light capture”

Simulating a virtual camera with Blender path tracing

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Related: creating a virtual camera and using blender path tracing to simulate light capture from a camera in virtual space this video

in “Physically based rendering from first principles” · view on HN
Cites itUltraSaneApr 2026

“a guy who created a functional virtual camera in Blender with lenses and film layers.”

Functional virtual camera with lenses and film layers

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Reminds me a bit of a guy who created a functional virtual camera in Blender with lenses and film layers. this video