Timothy Cain's 2012 GDC postmortem of the original Fallout, covering how he helped build the game and set the template for open-world RPGs. He talks through production, design and programming decisions.
Why Hacker News points people here: Held up as an exemplary GDC postmortem and a first-hand account for fans of the original Fallout.
“GDC post mortems are amazing, especially the ones on Diablo[0] and Fallout[1].”HN comment, 2022
“GDC post mortems are amazing, especially the ones on Diablo[0] and Fallout[1].”
GDC Fallout postmortem inspired post-apocalypse media exploration
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I can't wait for this to go up on Youtube. GDC post mortems are amazing, especially the ones on Diablo[0] and Fallout[1]. I've loved Fallout since I was 12 and it really got me into post-apocalypse fiction. I ended up watching and reading all the media that Tim cites in his presentation and discovered some wonderful things like On the Beach (the book by Nevil Shute AND the movie), A Canticle for Leibowitz, etc [0] link [1] this video
RecommendsCognitronAug 2018
“Also for Fallout fans (the first game)”
Fallout postmortem for fans of the first game
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I like these too. Here's Jordan Mechner on Prince of Persia: link Also for Fallout fans (the first game): (EDIT: unrelated to Prince of Persia, I just like Fallout) this video
RecommendsaresantDec 2025
“worth a watch is the Classic Game Postmortem: Fallout video from Fallout creator Tim Cain”
Fallout creator Tim Cain's postmortem of making the game
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Great find and also worth a watch is the Classic Game Postmortem: Fallout video from Fallout creator Tim Cain this video