Talks to Watch

The One-Decade Task: Putting std::atomic in CUDA. - Olivier Giroux - CppCon 2019

11K views · Sep 28, 2019 · 1:05:39 · 0 HN recommenders · 5 mentions · discussed 2019–2022

Olivier Giroux's CppCon 2019 talk recounts the roughly ten-year effort to bring std::atomic and the C++ memory model to CUDA GPUs, through ten stories from that work.

Why Hacker News points people here: Cited as a reference when discussing NVIDIA's C++ memory model, libcu++, and GPU C++ resources.

What Hacker News said 5

Cites itpjmlpDec 2019

“NVidia is designing their GPGPUs to run C++ code”

Cited as evidence NVidia designs GPUs to run C++.

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Right now, NVidia is designing their GPGPUs to run C++ code. link this video With Intel just releasing oneAPI (aka Data Parallel C++) last month, and Khronos pushing SYCL as alternative to CUDA C++. It took 30 years for C++ to reach this stage, and in some domains (like embedded) it is still fighting for relevance. That is something to keep in mind whenever to advocate Rust as replacement for Domain XYZ.

in “Taking ML to production with Rust” · view on HN
Cites itdavvidSep 2020

Related CppCon talk on std::atomic in CUDA.

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Here's a somewhat related talk from CppCon '19: "The One-Decade Task: Putting std::atomic in CUDA" this video

in “Libcu++: Nvidia C++ Standard Library” · view on HN
Cites itpjmlpApr 2021

Listed among CUDA C++ resources.

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CppCon 2019: Olivier Giroux “The One-Decade Task: Putting std::atomic in CUDA.” this video Future of ISO and CUDA C++ link Thrust, the CUDA C++ template library link Optix, single-ray shader programming model using C++, and ray Tracing acceleration using RT Cores. link Phew, so many wrappers yet to list.

Cites itpjmlpAug 2021

Listed among GPU C++ resources.

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Sure, "CppCon 2016: “Bringing Clang and C++ to GPUs: An Open-Source, CUDA-Compatible GPU C++ Compiler" link "CppCon 2019: Olivier Giroux “The One-Decade Task: Putting std::atomic in CUDA.”" this video "Octane render. The Future of GPU Rendering: Real-Time Raytracing" (with CUDA) link NVIDIA HPC SDK link

Cites itmoonchildOct 2022

Cited to show Nvidia has a defined memory model.

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> I really wish that everybody would finally admit that the "fixed function pipeline" is dead There is a great deal of space between 'fixed function pipeline' (which no one is using) and 'all compute all the time' (which pretty much no one is using for real-time graphics either). > GPUs don't yet have a well-defined memory model Nvidia has a memory model. (I have heard--from an nvidia employee--that amd plays a bit more fast and loose.) this video > GPUs don't have the equivalent of an MMU--so they can't be partitioned or protected. etc. You do not need an MMU to partition or to protect. (Not to say that GPU security isn't a shitshow.) > The problem is that switching to a "compute" model and making that work well would commodify the GPU--and that's the last thing that AMD and NVIDIA want. link look at where nvidia's revenue is coming from, and tell me again that they're not already there.

in “My mesh shaders talk at XDC 2022” · view on HN