Talks to Watch

How I Fixed a 10 Year Old Guitar Hero Bug Without the Source Code

404K views · Sep 24, 2017 · 12:09 · 2 HN recommenders · 3 mentions · discussed 2017–2025

A reverse engineer walks through fixing a ten-year-old bug in Guitar Hero III without access to its source code, using a disassembler and decompiler. It is technical but explained step by step.

Why Hacker News points people here: Held up as a favorite tech talk and a great hard-debugging story about patching a game binary.

“One of the best though, for me, has to be this one on fixing a Guitar Hero bug”HN comment, 2017

What Hacker News said 3

Strongly recommendszapperdapperDec 2017

“One of the best though, for me, has to be this one on fixing a Guitar Hero bug”

Fixing a Guitar Hero bug without source code

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I put a bunch of the ones I enjoyed here: link One of the best though, for me, has to be this one on fixing a Guitar Hero bug: this video

in “Ask HN: What's your favorite tech talk from 2017?” · view on HN
Recommends0xC0ncordJan 2025

“covers a few similar techniques that were used to heavily obfuscate the game code that you might find interesting.”

Reverse-engineering techniques on heavily obfuscated game code

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This video[1] on reverse-engineering parts of Guitar Hero 3 covers a few similar techniques that were used to heavily obfuscate the game code that you might find interesting. [1] this video

in “Reverse engineering Call of Duty anti-cheat” · view on HN
Cites itTempest1981Nov 2018

“You reminded me of this”

Hard debugging story fixing a game bug without source

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You reminded me of this: "How I Fixed a 10 Year Old Guitar Hero Bug Without the Source Code" this video

in “Ask HN: What's the hardest problem you've ever solved?” · view on HN