Timur Doumler's CppCon 2015 talk on how C++ is used in the audio industry. It covers the patterns and tools audio developers rely on, including handling real-time constraints.
Why Hacker News points people here: HN commenters recommend it as an introduction to real-time and low-latency programming in C++ for people getting into audio.
“he goes through real time strategies to keep the response time under around 30ms IIRC”HN comment, 2021
“This is a bit higher-level than what you're proposing, but a good introduction is the”
Higher-level introduction to C++ in audio software.
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This is a bit higher-level than what you're proposing, but a good introduction is the "C++ in the Audio Industry" talk [0] given at CppCon 2015. this video
RecommendsCraigJPerryMay 2021
“he goes through real time strategies to keep the response time under around 30ms IIRC”
Real-time strategies for low-latency audio from a synth developer.
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I watched CppCon 2015: Timur Doumler “C++ in the Audio Industry” this video not long ago and enjoyed it. He was a developer at Roli working on synths and he goes through real time strategies to keep the response time under around 30ms IIRC
RecommendscreatorcoderMay 2026
“It seems that the audio industry also faces challenges related to high-speed data processing and display.”
Audio industry challenges in high-speed processing and display.
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Thx for advice! It seems that the audio industry also faces challenges related to high-speed data processing and display. I'm was found a very interesting talk CppCon 2015: Timur Doumler “C++ in the Audio Industry” [1] [1] this video