Talks to Watch

Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview

2M views · Jun 9, 2020 · 23:20 · 6 HN recommenders · 7 mentions · discussed 2020–2022

A /noclip interview with Tarn Adams of Bay 12 Games about Dwarf Fortress: where the ASCII simulation came from, how it works, and the plans for its Steam release. It includes his telling of the famous bug in which cats were poisoned by alcohol.

Why Hacker News points people here: HN points to it whenever Dwarf Fortress comes up, mainly for the alcohol-poisoned cats bug story and a developer's view of the game's depth.

“This interview with Tarn Adams (one of the creators of dwarf fortress) is amazing”HN comment, 2022

What Hacker News said 7

Strongly recommendsovercastSep 2021

“The obligatory greatest bug report ever. Dwarf Fortress developer gets in depth about it. So great.”

Developer details the legendary cat bug and the game's complexity.

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The obligatory greatest bug report ever. Dwarf Fortress developer gets in depth about it. So great. The complexity of this game is mind boggling. this video

Strongly recommendszer01Nov 2022

“This interview with Tarn Adams (one of the creators of dwarf fortress) is amazing”

Shows the depth and pace of Dwarf Fortress development.

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This interview with Tarn Adams (one of the creators of dwarf fortress) is amazing and gives a good idea of the depth and pace of development. It’s pretty bonkers TBH, I’d love to understand the abstractions and data models involved with software engineering this ambitious. this video

in “Dwarf Fortress’ big makeover will be out on Steam in December” · view on HN
RecommendschristkvSep 2020

“I was fascinated with this interview of one of the dwarf fortress developers”

Dwarf Fortress dev tells the alcohol-poisoned cats story.

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When talking about complexity I was fascinated with this interview of one of the dwarf fortress developers explaining how the cats kept dying from alcohol poisoning due to emergent behavior caused by a bug this video

in “Sid Meier: “I don’t think I could make Civilisation today”” · view on HN
Recommendstempest_Jan 2022

“You may find this NoClip interview interesting”

High-level, game-design-focused interview rather than technical.

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You may find this NoClip interview interesting, though it doesn't delve too much into technical things and is more high level/ game design focused. this video

in “How Dwarf Fortress is built” · view on HN
RecommendsingenierosNov 2022

“I'd also recommend watching this interview NOCLIP recently did with Tarn”

Tarn discusses the Steam release.

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I'd also recommend watching this interview NOCLIP recently did with Tarn where he talks specifically about the Steam release... this video

in “Dwarf Fortress Steam Edition – Release Date Trailer [video]” · view on HN
Recommendsjonchurch_Nov 2022

“Here's a video telling a very famous story about tracking down a bug that involved alcoholic cats”

Famous story of tracking down the alcoholic cats bug.

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One of the creators (Tarn, specifically) does interviews fairly often, talking about the game and progress. Here's a video telling a very famous story about tracking down a bug that involved alcoholic cats this video There was also a recent article about Dwarf Fortress published to the Stack Overflow blog link Edit: There's really a decent amount of stuff out there, they've been making the game for almost 20 years now. So here is a talk that tries to explain DF to an audience, and does talk a little about the simulation. link I adore DF and am one of those folks who enjoys playing, not just watching videos on youtube. If you do want to give it a go, make sure you find an "Intro to DF" type video and follow it. It's a big learning curve but I love the game so much, and knowing the story of it's creation over time makes me love it even more. It is truly a labor of love by two brothers who have chosen to make it their life's work.

in “Dwarf Fortress – randomly generated, persistent fantasy world” · view on HN
Cites itshrimpxJul 2021

“He talks about it in this video”

Developer recounts the cats-and-alcohol bug.

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The bug was a numerical error that would cause cats to drink something like the equivalent of a pint of beer for every lick, and therefore die prematurely. He talks about it in this video: this video

in “How Dwarf Fortress is built” · view on HN