Part of broad advice about exploring tools and shells.
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1.) Be curious. Stay curious. Experiment, play with things. Your time during university is likely the best time for this and it will likely get harder later on when you're on the job and there's much more emphasis on finished work than on learning experiences. Also, I'm quite sure that it will be beneficial for you if you familiarize yourself with different ways of thinking (obviously programming languages, environments and paradigms, but that will likely apply to anything non-technical, as well). I gained this perspective from dealing with people who didn't really do that, but also from knowing that I personally also did this way too late (and from the benefits it brought me nonetheless). If you're only familiar with Windows, try Linux. Try BSD. Try OS X, if you want to. Try working in the terminal. Familiarize yourself with different editors (especially Vim and Emacs, maybe also newer ones like Kakoune). Learn bash, have a look at AWK and sed. Maybe learn Perl. Try out functional programming, logic programming (like Prolog) and so on and so forth. If you're feeling adventurous, play with niche systems like Haiku[1] or TempleOS[2], just to gain new insights on how things could work. Maybe try the ACME editor[3]. [1]: link [2]: link [3]: link Of course, there might be courses that will nudge towards some of those tools. If you visit some of those: Cool! But if there are no such courses (I didn't encounter many of them myself), try to explore these things nonetheless. Ev