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I haven't worked with Qt so I don't know how the API looks, But on a complex app, to see "dirty bitflags", "intermediate values", "redrew the UI in the middle of mutating document state", I feel what you feel, and I want to share what helps me and my team overcome this kind of complexity. This happened a few years ago to my team. We alleviated this with several solutions. The most effective solutions is to 1.) separate UI logic/compositive component from UI visual/appearance component, 2.) separate UI component from actors. 1.) Separating logic from visual helps developers define problems separately, especially those around the required states, step-functions, and lifecycle. We made this separation because of three things: 1.) We observed that our programmers are simply divided into these two categories, 2.) The dependencies of these two sets of components are simply different (e.g. logic --depends-on-> actors and ownership/lifetime management modules, while visuals depends on DOM, rendering, setting up callbacks), 3.) It is actually good to have a high cohesion between UI and logic modules. You may want to use the same UI for a slightly different logic, and vice versa. 2.) Separating UI component from actors helps a lot with decoupling state changes and re-rendering, and actually gives developer a chance to separate/abstract/generalize concerns when things have gotten too complex to be written in a UI component. Actors is what I call any kinds of data that can act, have thei